Ensured that the order in which pieces of furniture were added is kept after grouping them.Fixed wrong computation of wall corner on some horizontal walls.Fixed a bug that prevented side by side alignment of superimposed pieces of furniture to work.Fixed a bug that could interpret SH3D files with correct imported zipped 3D models as damaged files.Added an additional spacing to columns of furniture list at print time under Windows for better rendering.Forced format for sizes exported to CSV format to display decimals instead of inch fractions.Cleared search filter in the textures choice dialog box after a texture is imported.Restored the previous size of the textures choice dialog box when resized.In the furniture list, appended an icon to the name of each piece with a defined information property, and displayed this information in a popup after a click on the icon.Added a margin of error to determine whether a piece of furniture overlaps an other one, when a user wants to place it on the top of the second one. Increased to 50 the maximum count of stored points of view.Replaced the Loader3DS library by a new one that better interprets colors, transparency and subparts placing of 3D models at 3DS format (caution: the customization of materials set on furniture at 3DS format in previous versions of Sweet Home 3D will be lost).
0 Comments
Leave a Reply. |